Lead. Build. eXplore.

LBX is a global innovation competition that invites middle school and high school students to lead original ideas, build working prototypes, and explore the questions that shape the world they are growing into. Each season culminates in regional showcases held across Singapore, Hong Kong, London, and New York.

Apply for the 2026 Season → How the competition works

The Three Pillars

  • Lead

    Students set the direction. We ask participants to identify a real problem worth their time, articulate why it matters, and take ownership of the path to a solution. Mentors guide; students decide.

  • Build

    Ideas become things. Every entry must include a working artefact — a prototype, an app, a dataset, a study, or a designed intervention — paired with documentation a stranger could follow.

  • eXplore

    The X is deliberate. Good projects open more questions than they close. We reward curiosity, honest failure, and the courage to follow a problem into territory that isn't on the syllabus.

Competition Tracks

  • Applied Sciences

    Physics, chemistry, biology, and earth sciences. Original investigations with reproducible methods and clear data analysis.

  • Engineering & Robotics

    Hardware, mechanical and electrical systems, embedded software. Working prototypes that solve a defined problem.

  • Computer Science & AI

    Algorithms, applications, machine learning, and computational research. Code repositories must be public and well-documented.

  • Sustainability & Climate

    Projects addressing energy, water, biodiversity, materials, or climate adaptation, with credible measurement of impact.

  • Social Innovation

    Public health, accessibility, education, and civic technology. Projects tested with a real community of users.

  • Open Exploration

    The category for work that does not fit a box: art–science crossovers, new instruments, philosophical experiments. Judged on rigor and originality.

Why Students Compete

  • Mentors who do the work

    Working researchers, engineers, founders, and educators give targeted feedback over the season — not generic encouragement, but the kind of questions that change a project's direction.

  • Audiences that count

    Final-round work is presented to university faculty, industry judges, and a public showcase. Strong projects are introduced to admissions offices and partner programmes.

  • A record you keep

    Participants leave with a documented project, a published showcase page, and the writing, code, or hardware to point to. Awards are a by-product, not the goal.